Capcom had teased last week that it would be dropping some "major news" concerning "Street Fighter V" this week. The news has finally come and its in the form of its first DLC character Alex, as well as information regarding the upcoming March update.
Alex's return to the series has been a long time coming and hasn't seen actual action since the release of 2008's "Tatsunoko vs. Capcom." He was one of the most fan-requested characters for "Street Fighter V," and Capcom was quick to reveal (even before the base game was released) that Alex would indeed be returning to the fight. As such, fans knew he would be the first DLC character in the game, but this is the first time Capcom has graced us with any photos of him.
"In Street Fighter V, Alex returns as a powerful grappler that can inflict big damage with his close range Power Bomb command grab and his long limbs to fight from mid-range distances," Capcom said in a news release. "The threat doesn't end there however, as Alex has a variety of special attacks that can cover a large portion of the screen for those times when the opponent keeps him out."
"Players looking for a methodical grappler who can do big burst damage up close, yet still do well at mid-range, will find themselves perfectly at home with Alex."
Just like with every other character, Alex has a V-Skill, V-Trigger and Critical Art, which are:
V-Skill: Overhaul
Alex stretches and gets ready to hit extra hard. After doing this, Alex's next move will damage the opponent as if it were a counter hit. If the attack misses or gets blocked, the effect vanishes.
V-Trigger: Rage Shift
Alex lets loose with a clothesline attack. The attack can be charged, and allows parrying of one attack during its charge time. If fully charged, Alex will break the guard of a blocking opponent, allowing for a followup attack.
Critical Art: Heavy Hammer
Alex hits the opponent with a very powerful chop that knocks them around. He then grabs them and holds them up high in a crucifix hold, and then drops them down to the ground with intense speed.
A precise date for the reveal is unknown, however we know that he's unlockable by using in-game currency called Fight Money or by spending real-world money. He'll be the first of six DLC characters that will be added to the "SFV" roster in coming months, the others are: Guild, Balrog, Ibuki, Juri, and Urien. A free story mode is also set to arrive in June, which Capcom notes will provide more than enough Fight Money to purchase all the DLC characters once they're released.
Alex's reveal, though significant, is just a smaller part of a larger update that will include a heap of new modes, content and bug fixes.
Patch Additions:
Challenge Mode
Demonstrations: Learn the ins and outs of Street Fighter V through helpful demonstration and tutorial content. Contains content for each of the 16 characters, as well as advice geared towards players of all skill levels:
Beginner Tutorials: 12 lessons covering, movement, normal attacks, special attacks, V-System, throws, counter hits, chip/recoverable damage, etc.
Intermediate Tutorials: 11 lessons covering projectiles, invincibility frames, armor and armor break, recovery, cross-up attacks, anti-air options, etc.
Advanced Tutorials: 4 lessons covering back dashing, frame advantage/disadvantage, combo potential, button priority, etc.
Character Tutorials: 16 lessons covering each individual character.
Trials: Put your skills to the ultimate test with combo trials for all 16 characters, ranging from basic to pro combos. Completing Trials will also earn you some extra Fight Money.
In-Game Shop
Fight Money Expenditure: Spend your hard earned Fight Money to purchase extra game content, such as DLC characters and the Story Mode Costumes.
Online Rematch Option
Salty from a close loss online? Want revenge? Players can now play a two-out-of-three set in Ranked Match, provided both players accept the rematch.
Battle Lounge Improvements
Enjoy up to eight-person lobbies, complete with match spectating.
The remainder of the patch notes can be viewed on Capcom-Unity.