Google's Project Tango Tablet Now Available for Developers

Google unveiled on Thursday its Project Tango Tablet, which will be available for software developers in late June.

The tablet is capable of understanding space and motion the same way that humans do, according to PC Magazine. This ability makes the 3D mapping process quicker and lets applications be used to blend real and virtual objects.

The 7-inch Developers' Kit includes 4GB of RAM, 128GB of storage, integrated depth sensing, a motion tracking camera, BLTE, 4G LTE and Wi-Fi.

"Game developers could, for example, use it to paint a 3D virtual battlefield in your living room. Or create large-scale virtual and augmented reality experiences," Matt Wuebbling, director of product marketing for Nvidia Tegra, said in a blog post. "Real estate companies could build interactive, 360-degree 'fly-through' tours. Interior designers could scan a client's home and test design ideas."

The tablet will cost $1,024, and is designed for developers to use for building applications. The first opportunity to buy the tablet will be for those attending the search giant's annual developer confab, Google I/O, in San Francisco, Calif., later this month, CNET reported.

Google said it worked with Nvidia on the Tango tablet's hardware. It added that the company's new Tegra K1 mobile processor will be featured in the device.

Nvidia said there are many of firsts coming out with the device, PC Magazine reported.

The company said it's "the first mobile device to move computer vision out of the research lab and to be widely distributed to mobile developers. It's also the first device to overcome pervious limitations on computing power and inadequate algorithms and standard sensors."

Google released the first Project Tango device in March as a smartphone. Only 200 of the smartphones were made available, none of which are currently available.

Project Tango has a variety of potential uses, such as helping visually impaired people move through unfamiliar places with 3D-mapping, helping customers find specific products in stores and creating experiences for next-gen video games, CNET reported.

"If the device can understand your environment, you could turn your living room into a dungeon," said Jonny Lee, technical head for the program.

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