The first "Destiny" patch has updated multiplayer maps, playlists, weapons, achievements and more.
According to Bungie's official site, the developers' Patch 1.0.1 won't be the last changes to "Destiny."
"Work is already underway on upcoming patches," the developers wrote. "Some will contain new content, some will contain the next round of improvements, and some will undoubtedly react to issues that you - the playerbase - will uncover in the coming weeks."
Check out the list below for the general updates to "Destiny" from Bungie's official website.
General
1. Removed subclass locking from builds.
2. Adjusted the unlock order for all subclass trees.
3. Adjusted the cooldown ranges of armor stats (Intellect, Discipline, Strength).
4. Agility now has more impact to move speed and acceleration.
Weapons
1. Removed weapon speed penalties from extended sprinting.
2. Capped inventory to 999 rounds.
3. Fixed several weapons that would display an incorrect magazine size.
4. Swapping weapons from inventory now only takes 50% of the ammo in PvE.
PVP
1. Crucible Marks drop rate increased from 2 to 3 for wins, 1 to 2 for losses.
2. Match completion XP and Glimmer awards increased.
3. Match completion can now award Engrams.
4. Playlists now unlock sequentially instead of based on character level.
5. Health numbers are now normalized at a 200 base value (up from 175) to be easier for players to calculate.
6. Ghost ammo collection disabled in all playlists.
7. 'Crushing' voice-overs now plays properly when the game has 0:30 and 0:10 seconds remaining
Combatants
1. Removed spurious XP bonuses for Fallen Captains, Hive Knights and Wizards, Vex 2. Minotaurs, Cabal Centurions
3. Stealth Vandals should award XP now.
4. Acyclic Geometer's name now display properly.
5. Fixed Hydras to reward the correct loot for Patrol missions on Venus
6. Spidertank leg health reduced by 16% (base 3000 to 2520) per leg.
For a full list of updates, visit Bungie's website here.