Apple's iOS8.0.2 update has put an end to the long awaited HealthKit-compatible apps and developers are swarming to the App Store with individual apps.
Apple has faced a few glitches in its iOS8 roll-out. The tech giant tried to overcome the issues with its first update iOS 8.0.1, but it was not of much help. Finally, with the release of iOS 8.0.2 last Friday, Apple has set things right for its latest mobile OS and opened the gates for HealthKit-supported apps.
Apple originally released its iOS8 mobile software on Sept. 17, but held off the HealthKit launch due to a bug. The first iOS8 update, which was expected to fix all outstanding issues including the HealthKit, suffered a backlash as it bricked most handsets by disabling prominent features of the phones such as network connectivity, TouchID sensor, performance issues and more. Apple was forced to pull the update soon after its release and apologized for the debacle. The tech giant quickly released its latest update iOS 8.0.2 to fix all reported problems.
Among other problems, the second iOS8 update addressed the ongoing issue with HealthKit. As a result waiting developers have rushed to release individual apps on App Store. To push start the health and fitness apps on its iOS platform, Apple dedicated a special promotional section within its digital marketplace called "Apps for Health," 9to5Mac reports.
"Experience an entirely new approach to wellness where your fitness app can talk to your calorie tracker, your doctor can be automatically notified of updates to your health data, and great apps work together for a healthier you," the new Apps for Health section in iTunes reads. "This handpicked collection highlights the best fitness, nutrition, and medical apps customized for iOS 8."
Some of the apps that are already available for download from iTunes include, WebMD, Human, Carrot Fit, FitPort, MotionX 24/7, MyFitnessPal, Yummly,Zova and FitStar Personal Tracker among many others. Some of the apps are offered for free like WebMD, MyFitnessPal, Yummly and Zova while paid apps start from $0.99 up to $2.99, MacObserver reports.