While "The Sims" has always let players have direct control over a good portion of their Sims' lives, I couldn't help but wonder where the heck my Sims went when they supposedly go to work? I mean, they just disappear when they leave for their daily grind. What are those crafty Sims really up to when they are supposed to be working? Well, all those work-related questions are about to be answered with the latest "Sims 4" expansion: "Get to Work."
According to a report at Kotaku (via a press release from EA), the player will now be able to take an active role in four different job types:
Emergency Room Doctor will let you "spend your days saving lives. Just make sure to stay focused as you're treating patients, delivering babies, and performing emergency surgery."
Police Detective involves "solving elaborate mysteries" by having your sim "investigate crime scenes, interrogate Sims, arrest criminals, and work your way from Cadet to the Chief of Police."
Scientists will be able to "create crazy inventions. Collect unique specimens to craft diabolical creations like the Sim Ray and decide whether you'll use your inventions for good or to torment your fellow Sims."
Entrepreneur is a broader occupation that can taken on as a supplement to the other three professions. You'll be able to "create any type of retail business you desire including bakeries, clothing boutiques, art galleries, bookstores, and many more." Using the game's Build Mode, you can "customize every facet of your business."
On top of all that goodness, the pack introduces new photography and baking skills for Sims to learn, and aliens will invade the game in some form or other.They'll look like regular Sims and it will be the task of the player to "uncover which Sims are truly out of this world."
The expansion pack is going to launch sometime this April for a rather pricey $40. Be sure to check out the release trailer below as well: