SEGA: 'Sonic Boom' Is a 'Sonic' Dud...Will Low Sales Kill the Long-Running Franchise?

Despite the fact that SEGA put together a pretty tight marketing campaign prior to release, including a tie-in TV show and toy line, "Sonic Boom" has become the lowest-selling title for the iconic hedgehog to date, only shipping a paltry 490,000 copies.

News comes by way of the publisher's latest financial report and a report at IGN, where it detailed that the abysmal figures encompass sales of BOTH "Sonic Boom: Rise of Lyric" on Wii U and "Sonic Boom: Shattered Crystal" on 3DS, though SEGA didn't specify whether the aforementioned figure relates to copies sold-through or simply shipped to retailers. Either way, the writing is on the wall for "Sonic Boom," which sold fewer than 2013's "Lost World" which sold a total of 710,000 copies across the Wii U and 3DS platforms.

Granted, the most recent mascot title wasn't aided by the fact that the game was released with a ton of technical issues which, of course, resulted in it being panned by critics and fans alike. The game even seemed to be the cause for a mass exodus from the developer, Big Red Button.

Luckily, the news wasn't all terrible for SEGA in this report. While one of the company's long-running franchises is fading into irrelevance, Creative Assembly's "Alien: Isolation" proved to be a bona fide hit among survival horror fans, accumulating a total of 1.7 million copies sold by the end of 2014.

Hopefully, this encourages the publisher to push ahead with a sequel to the excellent "Isolation." Those of you who have played through Creative Assembly's haunted-house-in-space know that the finale provided a fair amount of closure, but if history has taught us anything, it's that the "Alien" universe can, and most probably will, be mined for more sequels.

Tags
Sega, Sonic the Hedgehog, Wii U, 3DS, Nintendo, Alien: Isolation
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