'Dead Rising 3' Review Roundup: Are Thousands Of Ways To Kill Zombies Enough To Look Past Control Glitches In Game? (TRAILER)

"Dead Rising 3" provides gamers with thousands of ways to kill zombies, and that aspect alone was enough to keep game critics interested.

However, the creative zombie-killing aspect of the open world game wasn't enough to distract reviewers from the cliché dialogue and the control issues.

In "Dead Rising 3," you play as the buff and tough Nick Ramos as he fights to survive after the zombie apocalypse. Ramos runs around Los Perdidos, a fictional Southern California city, trying to escape after the city in the next six days as the government has decided to bomb the plagued city.

Check out what game critics had to say about "Dead Rising 3" below.

Polygon rates "Dead Rising 3" a 7.5 out of 10:

"Dead Rising 3 gets a lot of things right. It presents a massive open world filled with possibilities and features the first truly impressive use of scale in a game based on a zombie outbreak. But the game's difficulty spikes - due to its control and inventory issues - and boring, stereotype-laden writing can be difficult to swallow. There's a very good game lurking inside of Dead Rising 3 - but it feels a little unsteady on its feet."

Joystiq gives the zombie-killing title a 3.5 stars out of 5 stars:

"Bugs abound in Dead Rising 3. Survivors get stuck on objects. I had multiple game crashes and even discovered a repeatable glitch on the final boss battle in Overtime mode, where skipping the pre-fight cutscene would cause both Nick and the boss to fall through the game world. I would respawn back into the battle, while the boss would disappear entirely. The only way to fix this was to reload the checkpoint and sit through the cutscene again. On top of all this, the frame rate takes a substantial hit during the more zombie-packed segments - and even during some cutscenes."

IGN rates the title a 8.3 out of 10:

"Dead Rising 3 doesn't get by on its looks, but its meaty zombie-slaying combat and nearly endless supply of undead and ridiculous weapons go a long way. Through its lengthy campaign, I was always eager to see what crazy zombie-squishing contraption would come along next. It rarely disappointed, except when navigating its snarled map and waiting out its load times took me out of the fight took too long."

Warning: the following videos contains graphic content.


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