'Battlefield 5' News and Updates: Is DICE Planning A Combat Mechanic Overhaul?

As time goes on, we're starting to learn more and more about EA DICE's highly anticipated "Battlefield 5," with pieces of information slowly cropping up around the internet - mainly through leaks and rumors.

Such information includes knowledge of the game being in development, an expected late 2016 release and a possible World War II setting. However, every so often we're gifted with information from the developers themselves, such as when the development director at EA Dice confirmed outright that he would be moving on to the next "Battlefield" after "Star Wars Battlefront" shipped.

Once again we find ourselves gifted with the latest developments of "Battlefield 5's" progress from the developers themselves. This time, it comes in the form of a job posting on DICE's website looking for a Combat Gameplay Designer.

"We are now looking for Combat Gameplay Designer," the post reads. "As Combat Gameplay Designer at DICE you play a crucial role when it comes to the quality of the combat gameplay and delivery of design specifications for combat systems. As Combat Gameplay Designer you will be responsible for guiding the technical designers as well as collaborating with level designers, animators and other disciplines."

The listing details the responsibilities someone in this position would have, such as overseeing the quality of the combat gameplay as well as collaborating with level designers to ensure the gameplay space and combat system work in harmony. The key here is that part of the Combat Gameplay Designer's goal appears to be revamping the combat mechanics, as the listing asks that the applicant have some experience "designing core combat gameplay from the ground up."

It should be noted that this position isn't for suited for someone who simply plays games in the FPS genre, but is actually for someone who has experience designing them (as is the case with similar positions in other studios). Among the requirements the listing asks for is that the applicant have five-plus years of game design experience from action/FPS games and within that period has shipped AAA titles for consoles for the aforementioned genres.

Having such a high bar set for its applicants is not surprising. Not only is "Battlefield" one of EA's strongest IPs, but it also goes head-to-head with "Call of Duty," which is rumored to be getting a new game of its own this year as well, so excellence isn't just a preference - it's a necessity.

To see related news about "Battlefield 5," click here.

Tags
Battlefield, DICE, Video Games, Ea
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