'Watch Dogs' Release Date: Ubisoft Explains Why Hacker-Inspired Title Needed Delay A Month Before Its Original Launch

Ubisoft has released a blog detailing why "Watch Dogs" was delayed and what gamers can expect to see.

The statement came in October stating the game was delayed due to the development team needing more time to tweak and polish the title. Ubisoft's announcement came a few weeks before the game as slated to hit store shelves.

However, "Watch Dogs" has a new release date slated for May 27 and there are no more delays in sight. In honor of the launch date announcement, Senior Producer Dominic Guay explained why the development team need the extra time to work on the game.

"For us 'polish' is that very hard-to-plan period where in theory you're finished but you need to still adjust things a little bit," Guay said in the Ubisoft blog post. "This is true for any form of content. It could be usability testing showing us that certain UI [user interface] elements aren't seen correctly by gamers, or certain things aren't perceived the way they should be, or certain inputs aren't working exactly the way we want."

"It's also experience testing," he added, "where we see that some of the features we built need a little tweaking so that it creates exactly the kind of experience that we want. And it's also the content itself."

Guay gave an example of what areas of the game needed to "polish" before the title was ready to hit the consoles.

"We produced an insane amount of animations and behaviors for the citizens of our Chicago," he told Ubisoft's blog. "But once you do a lot of playtests you realize there are certain parts of the city where players go more than others. So look at it and we say, OK, there's all these things happening in the city that many players may never see, there's those areas they're going in, and maybe if we had more variety there it would be better."

"It's impossible to plan that a year ahead," Guay continued. "You need to do it, see it, make an adjustment, iterate on it. So we actually produced more content that would fit into the areas where the players went more, moved content around a little bit, looked at it again, played it again. Iterating on this huge of a game takes a while. It takes weeks for anyone to get through our game."

You can check out Ubisoft's blog post relating to the "Watch Dogs" delay here. Will you be playing the hacker-inspired title? Let us know in the comments section below.

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