“Assassin’s Creed: Unity” writer Russell Lees dished to game’s official DevBlog about the open world activities waiting for players in the Paris, France location.
Lees spoke about the narratives placed around Paris, which will connect to stories from the historical period of the French Revolution. Fans can expect a lot of activities throughout the streets of France.
“Normally in open world games, you have standard, open world activities. But we realized that we had Paris, France, and there was tons of historical content there that we wanted to take advantage of,” Lees told the DevBlog. “As a result, every single one of the side content activities has a historical tie, either to some interesting person or event that took place during the period.”
Lees explained the side stories will connect and take players in different directions. There is more than one path to follow in the side missions and it all depends on the choices you make.
“Occasionally some of the stories connect to, or spin off of some of the characters you meet on the main path, like the Marquis de Sade for instance. But as the player can attempt these at any time, they couldn’t link too closely to the main narrative thrust,” Lees told the DevBlog.
“The idea is that one of the directives from the Assassin council is for Arno to make life as livable in the city as possible for the citizens,” he added. “As a result, some of the Paris Stories missions will be dictated to you by the Assassin Brotherhood. However, you’ll just as frequently stumble upon someone interesting with a task they’d like you to help them with.”
Click here to read more of what Lee had to say about Paris storylines. “Assassin’s Creed: Unity” will be released to the Xbox One, PlayStation 4 and PC on Nov. 11.