'Assassin's Creed: Unity' Creative Director Talks Modern Day Setting, Reveals Why Title Was Delayed In New Twitter Q&A

“Assassin’s Creed: Unity” Creative Director Alex Amancio took to Twitter to answer questions about Ubisoft’s upcoming title.

According to the “Assassin’s Creed” DevBlog, Amancio took over the title’s official Twitter account and while fans inquired about the game, and Amancio took the time to reveal why the “Assassin’s Creed: Unity” was delayed.

“When the game comes together at the end, we can get the most done in polish. In those last two weeks, the little details can add up,” Amancio said. “They can be the difference between a good game and a great game.”

Little is known about the Modern Day story line in “Assassin’s Creed: Unity,” but Amancio teased the story is the “beginning of new cycle, and the context changes significantly.”

Check out more snippets from Amancio’s Q&A below. “Assassin’s Creed: Unity” will be available for the PlayStation 4, Xbox One and PC on Nov. 11.

Q: Can you upgrade everything by the end of the game?
A: "You can purchase every skill, because that means you've become a Master Assassin, but gear is a different story."

Q: How extensive is the character load-out customization?
A: "There are four different specializations and you can choose to focus on any of them... There are four co-op skills, but you can only have one active at a time."

Q: What were the reasons for delaying the game?
A: "When the game comes together at the end, we can get the most done in polish. In those last two weeks, the little details can add up. They can be the difference between a good game and a great game."

Q: Can I do story missions co-op with my friends or is the story completely separate from co-op?
A: "Everything happens within the same world. Certain missions are related to Arno's redemption quest. While other missions are related to the Brotherhood and their dealings in the French Revolution, those are co-op. Both are available to Arno and comprise his story."

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