Activision and Infinity Ward have recently released the latest installment in the massively successful and popular "Call of Duty" franchise with this weeks launch of "Call of Duty: Ghosts." The game is available for all previous-generation consoles and will be available for both the Xbox One and PlayStation 4 when they each have their respective launches. However, the latter of the two is currently experiencing some graphics issues running the new game.
According to the BBC News, testers of the game on Sony's new next-gen console have discovered the frame rate dropped at several points during the game causing a stutter-effect. The PS4 version of "Call of Duty: Ghosts" is the only console edition that renders the game in 1080p high definition. Meanwhile, the Xbox One and Wii U versions create less processor-intensive 720p resolutions.
The PlayStation 4 version, with the rendering problem, are available on store shelves for purchase - even though the console won't be released until Nov. 15 in the U.S. and Nov. 29 in Europe. This isn't to say that these discs are defective as this is something that Activision could fix with a simple software patch.
"One of the key pillars of Call of Duty has been 60 frames per second... and ensuring that was of utmost importance, and the resolutions that appear are geared around that," said Mark Rubin, the head of Activision's Infinity Ward studio, which developed the game.
"The PlayStation 4 version... has noticeable technical issues, sometimes slowing to a crawl, particularly during set-piece moments with multiple effects," reported Joystiq. "Frame rate hitches happen throughout the campaign on PlayStation 4 and, in a series known for its Hollywood-inspired bombast, it detracted from the experience."
Activision has yet to comment on the issue. Meanwhile, Microsoft has addressed the fact that the Xbox One version of the game renders graphics in half the resolution of the PS4, despite the fact that both consoles support 1080p.
"Once people have the chance to play the games and experience Xbox One for themselves, we believe they'll realize that great-looking visuals are only part of the experience," said a spokesman. "Launch is the first of many steps into the new console generation, and we fully expect our developers to continue to break new ground and surpass previous limitations in the years ahead."